Album Cover
Graphic Design
TECHNOLOGY USED:
Software:
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Adobe Illustrator
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Adobe Photoshop
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Adobe After Effects




PROJECT OVERVIEW & GOALS:
To create a fictional self-inspired music band album cover with a focus on utilizing and merging Adobe Photoshop and Illustrator techniques. Through the use of
in-person research and creative visual conceptualization, the ultimate goal was to specifically brand this musical band through typography and graphic design as well as a logo motion design piece.
We were recommended to do in-person research, so I went to Sonic Boom - an actual vinyl record store - in downtown Toronto to view the various visual designs that all the records sold there offered. I focused on a variety of heavy rock and metal bands.
RESEARCH AND INSIGHTS:



This was a beneficial and productive visit and research session as we were given the sincere time to really study the various fonts, styles and themes that each record album offered. I had enough inspiration to start sketching out my ideas for the graphic and motion design assets that we focused on.
My creative process began with sketches for both the fictional band's logo as well as the design for the front and back of the album cover. There was also the need to begin storyboarding for the ambitious logo animation.
OVERALL CREATIVE PROCESS:





FINAL SOLUTION:
By the end of this multi-tasked project, I produced a full album cover design (front & back) with the inclusion of the new logo design, which was then utilized for the motion logo design animation. The overall palette, style and typography was cohesive throughout each creative asset to really adhere as one branding package addressing an individual unique music (heavy rock) band.

At the time of this project, I was new to all the software that Adobe offered including Photoshop, Illustrator and After Effects. It was very gratifying to use my recent teachings as well as figure out the various obstacles that presented themselves throughout this creative process. I quickly learned that this profession and trade is something that requires constant learning followed with trials and tribulations in the design process. The process is almost more important than the end product, especially as I grow more familiar with the software and proper approaches to good design.
PERSONAL REFLECTION: